Head back a few posts to find my army list. I'll keep the battle reports short this time (or at least I'll try - I failed!). I'll be writing up some more in-depth after action thoughts about my Tau list in a separate post.
Game One - Tau vs. Space Marines
I deployed my gun-line tightly packed in ruined buildings expecting Mike to deep strike his terminators in and get smashing up my troops. When he deployed them I knew it'd be hard to manoeuvre the fire warriors around (why did I put them in the tall building?) in time not to mention too time consuming with limited game time left. That's what you get for playing rushed.
Game Two - Tau vs. Blood Angels
More marines for my second game against Peter Barrett. We'd be playing the Scouring on Hammer & Anvil deployment. This layout usually favours Tau as their superior weapon range helps them hit an advancing opponent hard. Sadly with my opponent having a fairly static force of tactical marines and devastators behind a gunline I'd probably need to come to him. He also had a furioso librarian, reclusiarch with jump pack death company, Corbulo, a vindicator, assault cannon baal predator and a drop pod with some more tacticals.
The random value objectives really gave me an early advantage with the objectives in my half being worth 3, 4 and 2 points. That's a 3 VP head start before anyone has moved. I won the roll off and deployed my fire warriors fairly spread across my deployment with all of the big stuff in behind. This would hopefully make it difficult for the drop pod to land where it wanted. My opponent deployed behind his aegis line with the librarian on the right and vindicator on the left. Peter managed to steal the initiative and brought his drop pod down right next to Longstrike's hammerhead lining up his meltagun, multi-melta and combi-melta to hopefully take First Blood. The riptide responded with his ion accelerator but the shot scattered off the board and his fusion gun failed to wound. Luckily for me only the meltagun and combi hit and despite penetrating he snake-eyed the damage table roll leaving Longstrike stunned. The vindicator shot scattered too killing only a couple of fire warriors. A lucky escape then!
In response the pathfinders lit up the vindicator and melta combat squad. Longstrike used markerlights to bring his snap shot back up to BS5 but still missed! The crisis team faired better though and thanks to Tank Hunters they were able to strip enough hull points to wreck the vindicator for first blood. The fire warriors killed 9 of the 10 tactical marines thanks to storm of fire. In response the furioso Librarian used Fear of the Darkness (or whatever it's called) to make my pathfinders run. Otherwise there was little other damage as the devilfish made it's cover saves. The remaining tactical marine decided to charge longstrike to try and take his only remaining hull point. He'd have to weather supporting fire from the riptide and fire warriors but Longstrike had other ideas, managing to score a lucky hit with the railgun and vapourise the astartes. Flukey but it did at least gain a spot prize for my opponent for losing a unit to overwatch.
Game Three - Tau vs. Tyranids
blog, I seem to always end up playing him or Graham at these events. Today was no different but this time it was Andy's tyranids rather than Grahams! We'd be play the Emperor's Will (yawn) on Pitched Bat..... sorry Dawn of War deployment. Getting first turn again I spread my gunline out knowing he'd got a trygon and mawloc that I'd have to contend with at some point. I decided to deploy my commander and his team to allow me to keep putting fire down and not risking a delayed arrival. You can find Andy's list over at Claws and Fists. Andy managed to get Iron Arm on both his tervigons to give them ridiculous toughness. He deployed his force in the opposite corner (which I should've seen coming really) and denied my a lot of firepower. My commander got the skyfire warlord trait and my home objective was a skyfire nexus, brilliant against an army with no flyers!
The tervigons began to advance and tried to chip away at the fire warriors and pathfinders (Andy was pretty unlucky with scatter). The riptide was able to dispatch the mawloc. One tervigon was downed from a combination of riptide and missiles. The final hive guard finally died too. One squad of fire warriors had mounted up in the devilfish to hopefully make a late push for the objective. Sadly they had to try and squeeze past a tervigon to get there which proved fatal. The fire warriors survived but would never make it to the objective unscathed. The tervigon was gunned down by the commander and his team though.
It distresses me somewhat that Tau are now considered a top flight army. Granted it isn't without reason (see Franco's performance) but I'm sure Necron, Grey Knight and shortly Eldar players can empathise here. You've been playing an army for years that is widely regarded as a joke and then the latest codex makes them great and you're automatically bracketed in with the bandwagoners. Ah well. Despite how powerful they can be, I like to think my list has a little bit of finesse in that it requires a decent amount of thought to use.
My first opponent Mike may have gone on to claim the Wooden Spoon but I was extremely grateful to him for stepping it at the shortest possible notice. Whether it was tactical genius or not I don't know but by deploying the terminators and keeping them out of range of the main part of my gunline he denied me 4 VPs (1 for the last terminator, 2 for kantor (+1 for being the chosen SC) & Slay The Warlord). Those extra 4 points would've been good enough for 3rd place so it really shows how crucial it is to push for the points in a game of Purge the Alien.
My commander was disgustingly lucky against the death company. Had he not made his Hit & Run he'd have been cut down by the power axe and then to kill the reclusiarch with a lucky supporting fire shot (the warlord trait that denies LoS rolls helped) was the icing on the cake. Once again the fire warriors had been pretty impotent with the exception of the drop-podding squad.
As ever a massive thanks to my opponents for three enjoyable games. Apologies if I've got anything wrong in these reports but it's always difficult to remember a few days later. I'll be posting some after action Tau thoughts in the next few days so look out for that.