Anyway, one article that caught my eye was about Nerd Crush Units. Those units from one of your armies that you're determined to shoe-horn into a list no matter what. They might not be the most effective or even the nicest models but they're one of the first things that go into any new list your write. Fly Molo writes an excellent post about trying to build your army list around a particular favourite unit so I'm not going to talk list building but rather some of what he would call my Nerd Crushes in each of my armies.
However, the new codex did bring along one of my favourite units, Ravenwing Black Knights. They're the undoubted stars of the codex. I'm not trying to triumph the cause of an underdog here, Black Knights are, for me the best unit in the book. Twin-linked plasma, rending S5 hammers and fancy grenade shenanigans on a unit that has a near permanent 3+/3++ save makes for my kind of fun. In general I love units that are at their best when they're right in my opponents face and Black Knights are certainly that. As I say, the problem is the rest of the codex doesn't really get me going.
One unit does stand out as a favourite though, Reaver Jetbikes. Their bladevanes attack is just brilliant fun to use. Of course a lot of the time they end up getting hammered after making a single sweep but your opponent can't ignore them. I love running two units to harass objective holding units and static units like devastators. Then if there's something squishy they have a solid amount of attacks to finish a unit off in combat. They're also not too shabby against vehicles when you throw in a couple of heat lances. Not the most effective unit in the book but a lot of fun nonetheless.
This is another tricky one. Tau are mostly a gunline army, sure you can mechanise them and they have some fast units but for the most part they don't really excel at getting stuck in. In some ways my favourite Tau unit is the humble fire warriors, often underestimated but to me they're fantastic for 9pts a piece. Another contender would be my commander and his helios crisis team (plasma/fusion). It's incredibly fun to risk dropping them into the thick of enemy units and annihilate an entire squad with a single volley! Model-wise I've always loved the Sky Ray but despite not being as bad as people think, it's still doesn't perform well enough to make it fun for me.
The new codex gave my a clear winner though. I don't think I win any points for originality but it's the Riptide that takes it for my Tau army. Initially I was distinctly underwhelmed by the big guy. He seemed to a be a lot of points for something that wasn't devastatingly effective. However, he's won me over with his interceptor shenanigans and for the fear he instills in flyers and deep striking terminators alike. Certainly not my usual get stuck in style but fun all the same. So much so that I've currently got a second of the fellas on my modelling table at the moment (more on him soon).
An incredibly close second is Arjac Rockfist. He's often overlooked by players who won't go anywhere near the special characters but for 188pts he brings an awful lot to the table. I've achieved some incredible feats with him over time I've used him and he rarely has a dull game. However, there's one unit I love more than anything else.
However, my favourite use of a thunderwolf, and ultimately my favourite unit, is the thunderlord. He may be the same price as a land raider but he's unbelievably fun to use. I run mine with a claw, shield and saga of the bear. With runic armour and a that 3++ save he'll nearly always make it into combat and when he does he always kicks someone's teeth in. There aren't many things that can deal with him easily assuming they even survived the initial onslaught! Couple him with some thunderwolf cavalry and you have my favourite deathstar. Horrendously unreliable but when they're winning they're stunning.
Many may claim that 6th edition is even more about shooting than 5th edition was towards the end but close combat is far more exciting. Shooting often just comes down to pointing at a unit and rolling dice until it dies. Close combat feels a lot more personal. Think about your favourite moments from action films, it's rarely the pitched gun battles. It's the hand-to-hand grapples between the hero and his nemesis that get your heart racing. To me 40K is no different and its why I find armies like the Necron air wing and Tau missile spam so dull. Shooting something off the table isn't fun. Now I realise I'm sitting here as a Tau player saying that but my Tau list has a lot of in your face stuff.
Anyway, I'm off to write some Tau and Space Wolf lists! What are your favourite units and why?