tag:blogger.com,1999:blog-2320541665600624608.post8975238423575605301..comments2023-04-15T10:40:46.482+01:00Comments on From The Fang: New Tyranid Codex - Unit Reviews - HQFrom The Fanghttp://www.blogger.com/profile/01043549318855295914noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-2320541665600624608.post-91587822453146067262014-02-13T13:23:42.066+00:002014-02-13T13:23:42.066+00:00Don't forget that as Deathleaper can only be s...Don't forget that as Deathleaper can only be snapped he can't be fired at by weapons that cannot snap shot. No templates or blasts ahoy :DMaulerhttps://www.blogger.com/profile/13271498633548533248noreply@blogger.comtag:blogger.com,1999:blog-2320541665600624608.post-55344896381774379482014-01-20T07:15:58.428+00:002014-01-20T07:15:58.428+00:00I'd still want a hive crone for AV12 flyers bu...I'd still want a hive crone for AV12 flyers but you're right the tyrant is strong. As was pointed out in the comments on a previous post the ymgarl factor only works in combatFrom The Fanghttps://www.blogger.com/profile/01043549318855295914noreply@blogger.comtag:blogger.com,1999:blog-2320541665600624608.post-13358749671288758762014-01-20T07:14:08.864+00:002014-01-20T07:14:08.864+00:00Anonymous comment deleted by mistake: "I see ...Anonymous comment deleted by mistake: "I see the flying hive tyrant as possibly the best anti flyer unit. It can take the heavy devourer with the re-rollable 6 shot strength 6 shots, at BS4. Plus it has two chances to roll the warp blast, giving it a strength 10 AP2 shot still at BS4. As a monsterous creature can fire two weapons, it can get 6 strength 6 shots plus the strength 10 shot in the same turn on a flyer. No other anti air in the game can compare to that. Given that most flyers are armour 10 or 11, the strength 6 shots have a good chance of penetrating or glancing. The warp blast has a very good chance of flat out destroying flyers in one shot. The flyrant can also get a 5+ jinx save if it is near a venomthrope. If you give it the ymgarl factor, it will get an armour save of 2+ every second turn. "From The Fanghttps://www.blogger.com/profile/01043549318855295914noreply@blogger.comtag:blogger.com,1999:blog-2320541665600624608.post-24291855634565416562014-01-19T02:52:00.879+00:002014-01-19T02:52:00.879+00:00Hardly a huge loss but fair point.Hardly a huge loss but fair point.From The Fanghttps://www.blogger.com/profile/01043549318855295914noreply@blogger.comtag:blogger.com,1999:blog-2320541665600624608.post-25688699835998610092014-01-19T02:50:09.766+00:002014-01-19T02:50:09.766+00:00Most other units have two sets and have kept their...Most other units have two sets and have kept their base attacks so it's an effective loss.From The Fanghttps://www.blogger.com/profile/01043549318855295914noreply@blogger.comtag:blogger.com,1999:blog-2320541665600624608.post-79793443595013024162014-01-19T02:20:24.541+00:002014-01-19T02:20:24.541+00:00The lack of using the Tervigon's leadership do...The lack of using the Tervigon's leadership does matter as it makes the counter-attack buff pretty useless, testing on LD6.Anonymoushttps://www.blogger.com/profile/12627024497650736501noreply@blogger.comtag:blogger.com,1999:blog-2320541665600624608.post-23706268687230937132014-01-19T02:15:33.015+00:002014-01-19T02:15:33.015+00:00Tyrant guard haven't lost an attack, as they h...Tyrant guard haven't lost an attack, as they have two sets of close combat weapons.Anonymoushttps://www.blogger.com/profile/12627024497650736501noreply@blogger.com