tag:blogger.com,1999:blog-2320541665600624608.post3524469882095111227..comments2023-04-15T10:40:46.482+01:00Comments on From The Fang: X-wing Battle Report - Taking on the TIE SwarmFrom The Fanghttp://www.blogger.com/profile/01043549318855295914noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-2320541665600624608.post-38145320039864937602014-04-13T00:06:00.630+01:002014-04-13T00:06:00.630+01:00Very enjoyable report. More please!
Really enjoyi...Very enjoyable report. More please!<br /><br />Really enjoying x-wing.kongnoreply@blogger.comtag:blogger.com,1999:blog-2320541665600624608.post-10308120110585755652014-04-03T17:57:00.743+01:002014-04-03T17:57:00.743+01:00Great to see you guys sticking with X-Wing, it rea...Great to see you guys sticking with X-Wing, it really is a fantastic game!<br /><br />Are you guys planning on attending any events in the near future? I would urge you guys to get to a Store Championships if you can (They're much less competitive than your standard 40k tournament btw). I think there are quite a few events up by you guys, check out http://www.esdeviumgames.com/news-and-press/ffg-store-championships-2014/#SWX or ask on the UK X-Wing Facebook Group https://www.facebook.com/groups/362301943882552/<br /><br />As you rightly said in the article target priority is a big deal in X-Wing, a ship with 1 hull is just as deadly as one on full health! Confirm your kills! <br /><br />Secondary weapons require some finesse to pull off, and you don't see very many of them around at the moment because they are very hit or miss - if you roll badly with them they can feel like wasted points. The required target lock can also be an issue for low skill pilots as your opponent might be out of range when you try to target lock. <br /><br />As a general rule, missile carriers generally want to be high pilot skill (avoiding the problem above) and have a method for stacking T-L and Focus. Vader with Homing Missiles is a great example (Homing missiles don't burn target lock when they fire), rolling 4 dice with target lock and focus at PS9 worries pretty much everyone in the game! Remember your opponent doesn't get the extra evade for range 3 with secondary weapons too! They make for a great alpha strike if you pull them off.<br /><br />You will often see other missile carriers with Push the Limit or a Squad Leader buddy (unless they're Vader of course!).<br /><br />Ion weapons are another interesting one - some games they will be awesome and you will love having them and others you might not even use them. I have used the Ion Cannon B-Wing and it is interesting - it plays very differently to the Ion Turreted Y-Wing. <br /><br />It can cause some serious problems to opponents in the first engagement round of the game at range 3. Often you won't do more than 1 damage anyways so using the cannon is not a big problem. You're denying your opponent that magic extra evade as it's a secondary, and you can cause all sorts of issues to people flying around in formation (Stopping them turning in or causing them all to crash into each other by going slow). Using the Ion on ships that are stressed is fantastic, as they won't clear their stress so they won't get actions either!<br /><br />Think of the Ion Cannon as more of an opportunistic weapon, you won't use it every turn (unlike the Ion Turreted Y-Wing, which likely will). I will also say that B-Wings absolutely _HATE_ Ion weaponry, they are very liable to being walked off the table or taken entirely out of the fight (stopping them K-turning) by anything with an Ion Weapon!Jameshttps://www.blogger.com/profile/16437458409345658773noreply@blogger.com