tag:blogger.com,1999:blog-2320541665600624608.post6002923020125363192..comments2023-04-15T10:40:46.482+01:00Comments on From The Fang: New Eldar Codex Unit Reviews - Fast AttackFrom The Fanghttp://www.blogger.com/profile/01043549318855295914noreply@blogger.comBlogger12125tag:blogger.com,1999:blog-2320541665600624608.post-89533018539601596302013-07-26T03:48:06.844+01:002013-07-26T03:48:06.844+01:00You seem a little disappointed by warp spiders, ye...You seem a little disappointed by warp spiders, yet they are truly a real gem. You run 4 of them and a exarch with twin linked and fast shot, giving you 3 twin-linked bs5 shots and 8 bs4 shots. This unit is then placed in reserves and deepstrikes behind a crutial unit, preferably a vehicles like a battlewagon with weak back armor. With 12 in range guns, fleet and battle focus scattering should not be an issue. The war spiders will usually destroy this unit. You can also warp jump on the turn they arrive, spreading them out. They are a perfect line breaking unit and also force your opponent to deal with them else they wreck another vehicle. Not to talk about that they all have a 3+ save, so they can still absorb some fire power (still toughness 3) erichttps://www.blogger.com/profile/06011204911447422296noreply@blogger.comtag:blogger.com,1999:blog-2320541665600624608.post-13622437161532147882013-06-17T07:36:51.587+01:002013-06-17T07:36:51.587+01:00As I say, neither unit is awful I just don't t...As I say, neither unit is awful I just don't think we'll see them all that much in competitive play.From The Fanghttps://www.blogger.com/profile/01043549318855295914noreply@blogger.comtag:blogger.com,1999:blog-2320541665600624608.post-12892463904633920182013-06-17T07:36:15.443+01:002013-06-17T07:36:15.443+01:00There's a place for a crimson hunter in the El...There's a place for a crimson hunter in the Eldar army. If you take them as your only anti-air then you're screwed but for the ability to almost guarantee a heldrake or stormraven will die I think they're worth a go. You can spend less than "450+" points on them. If you're taking two then there's less need to buy an exarch and the autarch can be bare bones so you just use him for reserves. Having said that a farseer has a decent chance for scrier's gaze so you might not need him at all.From The Fanghttps://www.blogger.com/profile/01043549318855295914noreply@blogger.comtag:blogger.com,1999:blog-2320541665600624608.post-68289295264083778082013-06-17T07:33:36.379+01:002013-06-17T07:33:36.379+01:00With AP2 they might be worth considering but for n...With AP2 they might be worth considering but for nearly the same cost as terminators they need to be more devastating or more survivable. They're fine against light vehicles and units of marines in the open but there are plenty of ways to deal with both of those in this book.From The Fanghttps://www.blogger.com/profile/01043549318855295914noreply@blogger.comtag:blogger.com,1999:blog-2320541665600624608.post-73416877256664521232013-06-17T07:31:40.067+01:002013-06-17T07:31:40.067+01:00Range 6 on shining spears is still an issue. Great...Range 6 on shining spears is still an issue. Great for those couple of turns when you charge but how often are your charges more than 6" in all of these games you must play? I can see their AP is good for marines but seriously for the points there are better units in this book. S6 AP3 on the charge with 2 attacks each is hardly stellar. If you don't kill them when charging you're then stuck with S3 attacks. Unless you pay for Hit & Run which makes an already expensive unit even more so. <br /><br />I agree 16pts isn't much to pay for Swooping Hawks. Indeed I haven't actually said they're awful at all. I merely pointed out that their main trick is the pie plate and people have to decide if it's worth it. Personally I don't think dealing with hordes will be much of an issue for Eldar so I don't see the use for the swooping hawks. If you can't win objective games without them you're doing something wrong with this book.<br /><br />Vypers are by no means awful either I just pointed out that for their points war walkers are probably more effective. Both are pretty flimsy but you have to weight that against fire power and in that case the war walkers beat them point for point. You can't think of units in isolation. Yeah Vypers are fine but compared to other things in the book they lose out. I'd rather spend the points on other things. You may disagree because they fit in with your playstyle but a blog is by definition an account of personal opinion.<br /><br />I didn't really expect the fighter to be higher AV. The new trend for flyers is lower AV but it still grates compared to a heldrake, stormraven or vendetta which are all similar points but AV12. Granted some of them will be updated soon(ish) but for now you can't ignore that AV10 is weak. Of course it can take a vendetta out the turn it comes on but then what? It isn't a guarantee you take the vendetta out and you can be pretty sure you won't get to fire again. Any opponent with a decent number of flyers isn't going to let such an easily destroyed unit hang around. You have to decide if 180pts is worth it. Personally I want to field at least one because with some reserves manipulation they can be great against armies with a single flyer but if you're playing multiple flyers you need more than just a crimson hunter anyway.From The Fanghttps://www.blogger.com/profile/01043549318855295914noreply@blogger.comtag:blogger.com,1999:blog-2320541665600624608.post-45415126465841881182013-06-17T01:52:30.270+01:002013-06-17T01:52:30.270+01:00Do you even play this game? Range 6 on shining spe...Do you even play this game? Range 6 on shining spears is not an issue, it's basically another CC attack, check the AP value. Hawks are dirt cheap, come with lovely pieplate that ignores cover and is AP 4, prefect for hordes, and 3 shot AP 5 lasguns are nothing to sneeze at. Combine with haywire and no scatter on DS, you have objective clearer. Vypers cost the same as before, but are BS4 and have cheaper weapons, so the only bad thing with them was fixed.<br />And please, what AV did you expect eldar fighter to be? If it can take out vendetta/helldrake on turn it comes, it's good enough to me.<br />Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-2320541665600624608.post-64837319813173033682013-06-13T12:09:17.521+01:002013-06-13T12:09:17.521+01:00Shame then, the models were awesome.Shame then, the models were awesome.Honour Guardhttps://www.blogger.com/profile/12531232654970062350noreply@blogger.comtag:blogger.com,1999:blog-2320541665600624608.post-73821735897476064892013-06-13T09:06:05.455+01:002013-06-13T09:06:05.455+01:00Agree! The best AA Eldar have are Serpents with sc...Agree! The best AA Eldar have are Serpents with scatter laser and dragons and spiders with a FarseerDr Zaiushttps://www.blogger.com/profile/13129100386719089659noreply@blogger.comtag:blogger.com,1999:blog-2320541665600624608.post-39200290306975044992013-06-13T08:35:06.779+01:002013-06-13T08:35:06.779+01:00340 points is only slightly more than a single sto...340 points is only slightly more than a single stormraven? <br /><br />Urrr... a Stormraven is 200 points. 340 is not "slightly more than" 200. In fact, it's 70% more.<br /><br />While I agree that pairing things up is the way to go, the Crimson only really works IF 1) the two come on at the same time 2) after your opponents fliers and 3) there isn't a quad gun or any other interceptor around forcing you to jink.<br /><br />That's a hell of a lot of "if's". You would probably need to bring an Autarch along to accomplish points 1) and 2) (and even then, it's not guaranteed), and while Eldar DO have some good options for killing Quad Guns T1 & 2 (Jetbikes, Rangers) it's still not guaranteed, and at the end of the day if you're shooting a quad gun, you're not shooting your opponents troops.<br /><br />I'm not saying "don't deal with fliers" - I just don't think two very fragile fliers and the Autarch to make them work is a good way to spend 450+ points in an already points expensive army. I think those points would be better off being another one or two of those fantastic Wave Serpents (which, when armed with a scatter laser, aren't horrendous at Anti Air).Jameshttps://www.blogger.com/profile/16437458409345658773noreply@blogger.comtag:blogger.com,1999:blog-2320541665600624608.post-53843035534284794412013-06-13T05:21:42.571+01:002013-06-13T05:21:42.571+01:00I quite like both hawks and spiders, for different...I quite like both hawks and spiders, for different reasons. The hawks are neat when combined with jetbikes, because they mean that the enemy must leave quite a lot of forces defending their home objectives, or the hawks will kill the cultists/guardsmen/firewarriors, and the jetbikes will claim the objective. Plus, the whole perfect drop then jumping behind cover thing works so well against just about anything that a 6 strong unit (for the large blast)can normally pay for itself (provided you don't fail every reserve roll and come in when the enemies had nothing but tanks, which I did in a recent game). The spiders are good because they're so mobile, and can put out a scary amount of high strength fire, as well as being moderately resilient. Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-2320541665600624608.post-16756312701235553622013-06-12T18:42:30.823+01:002013-06-12T18:42:30.823+01:00crimson hunters surely are too fragile if consider...crimson hunters surely are too fragile if considered alone, but a pair of them will be the bane of flyer heavy lists (expecially cron air), since these lists will have very little in terms of AA except their own flyers and these little beauties are designed to kill flyers... i don't think that a pair of c.u. are too expensive either: they come for 340 pts which is only a slightly more than a single stormraven... i think the key is using them in pairs so the ennemy will always need to choose if they want to split fire (making it a lot less effective) or focus only on one of them, and let the other be for another turn (and another kill...). and ofc, a pair of hunters coming at the right time can wipe any ennemy air force from the sky in no more than 2 turns.Honour Guardhttps://www.blogger.com/profile/12531232654970062350noreply@blogger.comtag:blogger.com,1999:blog-2320541665600624608.post-27131483989742497372013-06-12T17:10:21.953+01:002013-06-12T17:10:21.953+01:00So sad about Shining Spears. They could have at le...So sad about Shining Spears. They could have at least given them AP2 lances, but apparently that's too much too ask for enormous laser spears.Anonymoushttps://www.blogger.com/profile/00273450677590876325noreply@blogger.com